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CSSE2310/CSSE7231 Computer Systems Principles and Programming - Assignment 4: Chess Server
CSSE2310CSSE7231Computer Systems Principles and ProgrammingCMultithreaded programming
The goal of this assignment is to further develop your C programming skills, and to demonstrate your under- 2 standing of networking and multithreaded programming. You are to create a server program (uqchessserver) 3 that supports multiple simultaneously connected clients playing chess against another client or against a chess 4 engine (Stockfish).
DPST1092 Computer Systems Fundamentals - Assignment 2: a file synchroniser - rsync
DPST1092Computer Systems Fundamentalsa file synchroniser
The rsync utility is a useful and popular tool which efficiently transfers files between computers. In this assignment you will be implementing rbuoy, which is a simplified version of rsync.
CS537 Introduction to Operating Systems - Project 4: Dynamic Stride Scheduler with Dynamic Ticket Modification
CS537Introduction to Operating SystemsLetter BoxedCDynamic Stride Schedulerxv6
In this project, you will implement a dynamic stride scheduler in xv6, incorporating dynamic ticket modification based on process behavior. The stride scheduler ensures that processes receive CPU time proportional to their assigned tickets, providing deterministic scheduling behavior. By dynamically adjusting tickets, the scheduler can adapt to changing process workloads, priorities, or resource usage.
CS480 Operating Systems - Assignment 02 Free Response Questions
CS480Operating SystemsL1 CacheScheduler
A run-time profiling tool shows that a machine with more CPU cores often has better cache hit rate (i.e., more effective caching) than the one with less CPU cores, this is particularly true when running many applications concurrently
CS 520 Introduction to Operating Systems - Homework 3: Bus Simulation
CS520Introduction to Operating SystemsBus SimulationJava
Write the bus simulation, as explained in the class and described in the notes. Feel free to look on the web for and then re-use any suitable code for the random number generator or for linked list algorithms. With that, 1) don’t forget to include a reference to the source of any code you re-use and 3) remember to test all re-used code as you are the only one responsible for its performance..
COMP1521 Computer Systems Fundamentals - Assignment 1: Nonograms in MIPS
COMP1521Computer Systems FundamentalsNonograms in MIPSMIPSC
nonograms.c is an implementation of a program to play nonograms (also known as Picross). A nonogram puzzle takes place on a 2D grid, where the player must mark a set of cells, according to number clues placed on the edge of the puzzle.
CS-350 - Fundamentals of Computing Systems Homework Assignment #4 - BUILD
CS350Fundamentals of Computing SystemsCpthreads
To improve throughput and utilize system resources more efficiently, you’ll now modify your server to process requests using multiple worker threads. The new server will still allow to specify a maximum queue size to limit its maximum workload.
COMP3230 Principles of Operating Systems - Programming Assignment One: Implement a LLM Chatbot Interface
COMP3230Principles of Operating SystemsImplement a LLM Chatbot InterfaceLLMChatbotPython
The goals of this programming exercise are: To have hands-on practice in designing and developing a chatbot program, which involves the creation, management and coordination of processes.
CIT 593 Introduction to Computer Systems - Module 06 Assignment: While Loop, Subroutine, Data Memory and Pointers
CIT 593CIT593Introduction to Computer SystemsLC4Assembly
In this assignment, we will start programming in the LC4 assembly language. We also introduce PennSim, a computer that can assemble and run LC4 programs. Finally, we introduce Codio, a remote hosted Linux platform that provides a standardized environment to ensure consistent grading.
CIT 593 Introduction to Computer Systems - Module 07 Assignment: TRAPs and memory-mapped devices
CIT593Introduction to Computer SystemsTRAPsmemory-mapped devicesLC4
In this assignment, you will continue programming in LC4 Assembly. We will be working in the Operating System portion of memory, so you will learn about TRAPs and memory-mapped devices.
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