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CS 162 Assignment #1 Go Hooping
Software EngineeringC++
You are tasked with implementing a C++ program that simulates a basketball shooting game for a local high school. The game supports 2 players, with each player attempting to score as many points as possible by making shots from five fixed shooting positions.
SENG201 Software Engineering I - Project: Resource Stockpiling
SENG201Software Engineering IResource StockpilingJava
In this project you will build a game in which you buy and maintain a set of resource towers. You will be able to purchase towers of different types; buy upgrades and items to improve the towers; select a number of rounds with particular difficulties to play; and fill up carts with materials from your towers in a round to earn money/points.
Software Engineering Assignment 4: Blogging Platform
DePaulSoftware EngineeringBlogging PlatformReactMaterial UIJavascript
Consider the provided Blogging Platform - Requirements Specification and reuse/modify the software artifacts that you have completed for the blogging platform using UML and React/Material UI in the prior assignments, implement the following requirements using React/Material UI
CSSE7023 Advanced Software Engineering Assignment 1 - Sheep
CSSE7023Advanced Software EngineeringSheepSpreadsheetJava
Spreadsheet applications are powerful programs that combine data and formulae to perform calculations. In this assignment, you will be implementing SheeP (Sheet Processor), a spreadsheet application. SheeP is similar to Google Sheets or Microsoft Excel.
CSSE6400 Software Architecture Assignment: SpamOverflow
CSSE6400Software ArchitectureSpamOverflowAPI FunctionalityCloudAZure
In this assignment, you will demonstrate your ability to design, implement, and deploy a web API that can process a high load, i.e. a scalable application. You are to deloy an API for scanning and filtering spam/malicious emails
Software Architecture & Design Assignment 5: Software Design
Software Architecture & DesignSoftware DesignUML
To create your design, you should follow the same approach that we present in the P3L2 lesson. That is, analyze the requirements (provided above) to identify and refine (1) classes, (2) attributes, (3) operations, and (4) relationships in your design.
EL2311 Software Development 2 - Coursework: Data storage and retrieval
Software Development 2Data storage and retrievalSQLiteXMLC#
The aim of the coursework is to give students practical experience in object oriented software development by implementing a system in an object oriented language (C#) that involves a number of real-world engineering applications (writing threaded code, reading standard data format (XML), database access and storage, user interface design).
ITP4523M Internet & Multimedia Applications Development - Group Project - Web Application
Internet & Multimedia Applications Development HTMLCSSJavascriptPHPSQL
In this project, students are asked to build a web application which provide different functions for salesperson and manager, and apply software development skills to develop a website which is user-friendly, interactive, robust, and easy to maintain.
CHC5028 Software Development with C/C++ - Coursework: Text adventures
CUDTCHC5028Software Development with C/C++C++CDUT
“Text adventures”, now called “interactive fiction”, were among the first type of computer game ever produced. These games have no graphics; the player reads the story of the game in text, and decides what their character will do by typing commands at a prompt.
CSC8204 High Integrity Software Development - Secure Software Development Coursework 2023: Risk analysis, SecureUML design, formal modelling and verification
NCLCSC8204High Integrity Software DevelopmentSecure Software DevelopmentRisk analysis SecureUML design
The aim of this assignment is to increase and assess understanding and resolution of risk analysis, SecureUML design, formal modelling and verification.
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